AirMarkr is a mobile app that lets you draw in the air in 3D real-space, anywhere you wish. This project was the basis of a start-up, co-funded by Miho Tanaka, Conor Haines, Mete Cakman and myself. Before the advent of Project Tango from Google, we experiment with 3D capture technology from a simple camera and explored both the possibles outcomes
Rabota - 2014
From the Russian word for work (and the root for the word robot), Rabota is an experiment on movement, alienation and communication between man an machine. It was prototyped during the first Living art Jam at the labokube in 2014 with the help of Yann Deval.
Facing Rabota, a light following a path invites you to imitate its movement in
The Scribbler - 2014
The Scribbler lets you draw tiny dancing creatures in mid air. Let them join the flow, interact together, breath life and populate a new world. Start as a creator, then a conductor: with a little pinch, bend the creatures to your will, send them in motion, stop them, and release them back to their dancing habits.
The scribbler was created
Zaping Pong - 2015
ZappinpPong is a mix between dance, slam and digital art, where the words are always the main actors. Either alienating, endless rhythmic, controlling the dancers, or an occasion to play, to de-construct them and offer new interpretation. It was an occasion to explore dance tracking and how to connect a graphical representation of words with its spoken and physical counterpart.